Skip to main content

I'm developing own video game by Unity.



Hi, everyone. In this month I was developing own video game using by Unity. The Unity is the Software that creates 3D games.

It's a screen shot of the game. However, the game is still under development and not complete, but it can be played partly. Someday I look forward to having you play this game.

Thank you very much for reading :D

Comments

Popular posts from this blog

The difference between creation and work and life.

The two images below are a draft and a completed image of a four-frame manga posted on this blog in the past. Arranging them in this way gives the impression that the draft of the illustration is just colored, but my mental state at the draft stage, which is not yet completed, is still vague and unconfident, and it is a very fluffy feeling... πŸ˜” draft work completed work However, if the viewer is different, who may feel that the outline of the illustration has already been decided in the illustration at the draft stage. If you think calmly here, it seems that my illustration can already express the world view at the draft stage. Making a line drawing from a draft and painting it may be a simple task in a sense. That's right. The process of creating this draft image into a finished image is actually a simple task. However, drawing a draft from a completely blank sheet of paper is not a simple task, and it can be said that it is a creation. A manga draft is a storyboard in a mo...

I made a 3D character model of my own game.

This character is called Neko-Kun. In the English-speaking world, it's called Orange Tabby Green. It is a setting called the domestic cat of Emmy (Emmy) Green Chan's house mentioned above. 😁 Above is the setting image of the analog picture. Isn't the 3D model made to look pretty good? Of course, there are still areas that I would like to improve, so I would like to work on it carefully. 😎 Well, I want to make 3D games through creative activities, but in the future, individuals will draw illustrations (pictures), create 3D models, create animations (FBX), and then create them again. I think that the number of individual game writers who integrate them into 3D games will increase. This is because a game development engine that can be used by individuals such as Unity has appeared, and an environment has been set up that allows individuals to develop 3D games. πŸ€” Since my main job is SE / PG (* not a game system), I am advancing the Unity program as a hobby, but it is d...